Local Citation Network (2019) · GitHub
This web app aims to help scientists with their literature review using metadata from Microsoft Academic and Crossref. Academic papers cite one another, thus creating a citation network. This web app visualizes subsets of the global citation network, defined by the references of a given set of input articles. In addition, the most cited references missing in the set of input articles are suggested for further review.
The dutch bibliometric blog LeidenMadtrics invited me to write a blog post about the functionality: "Making literature discovery fun".
Brain Proteome (2019) · GitHub
This is an exploratory analysis of the openly available brain proteome dataset by Ping et al., described in their 2018 article: Global quantitative analysis of the human brain proteome in Alzheimer’s and Parkinson’s Disease. It contains mass-spectrometry based proteomes from 40 brain tissue donors: 10 controls, 10 Alzheimer's patients (AD), 10 Parkinson's patients (PD) and 10 patients with both (ADPD).
This python jupyter notebook contains univariate and multivariate statistical analyses and an interactive visualization comparing linear and logistic regressions realized with Altair.
Origami Cards (2018)
This is the only project in the list that's not a web app of some kind but rather a physical art project: I've designed post cards folded like origami envelopes to show classic art pieces in the public domain from painters like Van Gogh, Claude Monet to Paul Klee. When the origami cards are opened, a letter or card can be revealed. Currently this site only showcases a few cards, but eventually I want to offer the print masters for free download. Theoretically, any painting or picture could be printed using the mosaic segmentation technique I've developed. If you're interested in creating your own cards, just send me a quick e-mail!
Prisoner's Dilemma Visualized (2016) · GitHub
The prisoner's dilemma is a popular example of game theory. It has gained renewed attention for a class of short-memory strategies called zero-determinant first described by Press & Dyson in 2012, all of which is wrapped up very nicely in an article by Brian Hayes for the American Scientist. This site visualizes the result matrix of these new strategies against old classics in what is called stochastic iterated prisoner's dilemma, an endless series of games. You can change the input strategies at the bottom or visualize your own result matrix.
PlainChess (2011) · GitHub
PlainChess aims to be a simple yet full–featured and beautiful alternative to the cluttered chess portals currently existing. Its primary goal is to allow two persons to play a round of chess, no matter whether they happen to be at the same location or on a different continent. It's designed to be platform independent and to run on every computer or smart phone equipped with a modern web browser and thus enabling people everywhere around the globe to play chess, at home and on the go, online and offline.
This was my first HTML5 app and mainly an exercise for myself to discover the many possibilities that the new web technologies offered. It found some resonance in the German blogosphere and today roughly 20-30 online games are finished daily.